268 lines
10 KiB
JavaScript

// 确保在DOM加载完成后执行
window.addEventListener('DOMContentLoaded', function() {
console.log('DOMContentLoaded - Record.js executing');
// 录制相关全局变量
window.isRecording = false;
window.isPlaying = false;
window.recordedActions = [];
window.recordingStartTime = 0;
// 获取录制和回放按钮
const recordBtn = document.getElementById('recordBtn');
const playbackBtn = document.getElementById('playbackBtn');
const status = document.getElementById('status');
// 获取轨迹管理相关元素
const pathNameInput = document.getElementById('pathName');
const savePathBtn = document.getElementById('savePathBtn');
const pathList = document.getElementById('pathList');
// 调试信息
console.log('Record.js loaded');
console.log('recordBtn:', recordBtn);
console.log('playbackBtn:', playbackBtn);
console.log('status:', status);
console.log('pathNameInput:', pathNameInput);
console.log('savePathBtn:', savePathBtn);
console.log('pathList:', pathList);
// 列出已保存的轨迹
function listPaths() {
fetch('/list_paths')
.then(response => response.json())
.then(data => {
if (data.status === 'success') {
// 清空路径列表
pathList.innerHTML = '';
// 添加路径到列表
data.paths.forEach(path => {
const li = document.createElement('li');
li.innerHTML = `
<span>${path}</span>
<div>
<button class="load-btn" data-path="${path}">加载</button>
<button class="delete-btn" data-path="${path}">删除</button>
</div>
`;
pathList.appendChild(li);
});
// 添加加载和删除按钮的事件监听器
document.querySelectorAll('.load-btn').forEach(btn => {
btn.addEventListener('click', function() {
const pathName = this.getAttribute('data-path');
loadPath(pathName);
});
});
document.querySelectorAll('.delete-btn').forEach(btn => {
btn.addEventListener('click', function() {
const pathName = this.getAttribute('data-path');
deletePath(pathName);
});
});
} else {
status.innerHTML = `<p>错误: ${data.message}</p>`;
}
})
.catch(error => {
status.innerHTML = `<p>通信错误: ${error.message}</p>`;
});
}
// 保存轨迹
function savePath() {
const pathName = pathNameInput.value.trim();
if (!pathName) {
status.innerHTML = '<p>请输入轨迹名称</p>';
return;
}
if (window.recordedActions.length === 0) {
status.innerHTML = '<p>没有可保存的轨迹</p>';
return;
}
fetch('/save_path', {
method: 'POST',
headers: {
'Content-Type': 'application/json'
},
body: JSON.stringify({ name: pathName, actions: window.recordedActions })
})
.then(response => response.json())
.then(data => {
if (data.status === 'success') {
status.innerHTML = `<p>${data.message}</p>`;
// 清空输入框
pathNameInput.value = '';
// 更新轨迹列表
listPaths();
} else {
status.innerHTML = `<p>错误: ${data.message}</p>`;
}
})
.catch(error => {
status.innerHTML = `<p>通信错误: ${error.message}</p>`;
});
}
// 加载轨迹
function loadPath(pathName) {
fetch(`/load_path?name=${pathName}`)
.then(response => response.json())
.then(data => {
if (data.status === 'success') {
window.recordedActions = data.data.actions;
status.innerHTML = `<p>轨迹 ${pathName} 加载成功,共 ${window.recordedActions.length} 个操作</p>`;
} else {
status.innerHTML = `<p>错误: ${data.message}</p>`;
}
})
.catch(error => {
status.innerHTML = `<p>通信错误: ${error.message}</p>`;
});
}
// 删除轨迹
function deletePath(pathName) {
if (confirm(`确定要删除轨迹 ${pathName} 吗?`)) {
fetch('/delete_path', {
method: 'DELETE',
headers: {
'Content-Type': 'application/json'
},
body: JSON.stringify({ name: pathName })
})
.then(response => response.json())
.then(data => {
if (data.status === 'success') {
status.innerHTML = `<p>${data.message}</p>`;
// 更新轨迹列表
listPaths();
} else {
status.innerHTML = `<p>错误: ${data.message}</p>`;
}
})
.catch(error => {
status.innerHTML = `<p>通信错误: ${error.message}</p>`;
});
}
}
// 保存轨迹按钮点击事件
if (savePathBtn) {
savePathBtn.addEventListener('click', savePath);
}
// 页面加载时列出已保存的轨迹
listPaths();
// 录制按钮点击事件 - 支持鼠标和触摸事件
function toggleRecording() {
console.log('toggleRecording called, current isRecording:', window.isRecording);
if (window.isPlaying) {
alert('正在回放,不能录制');
return;
}
if (window.isRecording) {
// 停止录制
window.isRecording = false;
recordBtn.textContent = '开始录制';
status.innerHTML = `<p>录制完成,共记录 ${window.recordedActions.length} 个操作</p>`;
console.log('Recording stopped, actions:', window.recordedActions);
} else {
// 开始录制
window.isRecording = true;
window.recordedActions = [];
window.recordingStartTime = Date.now();
recordBtn.textContent = '停止录制';
status.innerHTML = `<p>开始录制...</p>`;
console.log('Recording started');
}
}
console.log('Adding click event listener to recordBtn');
recordBtn.addEventListener('click', toggleRecording);
// 录制按钮 - 触摸事件
console.log('Adding touchstart event listener to recordBtn');
recordBtn.addEventListener('touchstart', (e) => {
console.log('Touchstart event on recordBtn');
e.preventDefault(); // 防止默认行为
toggleRecording();
});
// 回放按钮点击事件 - 支持鼠标和触摸事件
function startPlayback() {
console.log('startPlayback called, recordedActions:', window.recordedActions);
if (window.isRecording) {
alert('请先停止录制');
return;
}
if (window.recordedActions.length === 0) {
status.innerHTML = `<p>没有可回放的操作</p>`;
console.log('No actions to playback');
return;
}
// 保存当前录制状态并禁用录制
const originalRecordingState = window.isRecording;
window.isRecording = false;
window.isPlaying = true;
status.innerHTML = `<p>开始回放...</p>`;
console.log('Starting playback');
// 按时间顺序回放操作
let currentTime = 0;
const totalDuration = window.recordedActions[window.recordedActions.length - 1].timestamp;
// 执行所有操作
window.recordedActions.forEach((action, index) => {
if (index === 0) {
// 第一个操作立即执行
console.log('Executing action immediately:', action);
controlMotor(action.direction);
} else {
// 计算与前一个操作的时间差
const prevAction = window.recordedActions[index - 1];
const delay = action.timestamp - prevAction.timestamp;
currentTime += delay;
console.log('Scheduling action:', action, 'at delay:', currentTime);
setTimeout(() => {
// 调用控制函数执行操作
console.log('Executing action:', action);
controlMotor(action.direction);
}, currentTime);
}
});
// 回放完成后,确保发送停止请求
setTimeout(() => {
console.log('Playback completed, sending stop command');
controlMotor('stop');
status.innerHTML = `<p>回放完成</p>`;
console.log('Playback completed');
// 恢复原始录制状态
window.isRecording = originalRecordingState;
window.isPlaying = false;
}, totalDuration + 2000); // 增加延迟,确保所有动作都已执行
}
console.log('Adding click event listener to playbackBtn');
playbackBtn.addEventListener('click', startPlayback);
// 回放按钮 - 触摸事件
console.log('Adding touchstart event listener to playbackBtn');
playbackBtn.addEventListener('touchstart', (e) => {
console.log('Touchstart event on playbackBtn');
e.preventDefault(); // 防止默认行为
startPlayback();
});
});