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DreamLife|MusicPlayer

\ No newline at end of file diff --git a/file/cover.jpg b/file/cover.jpg deleted file mode 100644 index 484cdb7..0000000 Binary files a/file/cover.jpg and /dev/null differ diff --git a/file/next.png b/file/next.png deleted file mode 100644 index 3bb67b5..0000000 Binary files a/file/next.png and /dev/null differ diff --git a/file/pause.png b/file/pause.png deleted file mode 100644 index 106344d..0000000 Binary files a/file/pause.png and /dev/null differ diff --git a/file/play.png b/file/play.png deleted file mode 100644 index 0558620..0000000 Binary files a/file/play.png and /dev/null differ diff --git a/file/prev.png b/file/prev.png deleted file mode 100644 index 9aea793..0000000 Binary files a/file/prev.png and /dev/null differ diff --git a/musicplayer.py b/musicplayer.py deleted file mode 100644 index a030889..0000000 --- a/musicplayer.py +++ /dev/null @@ -1,302 +0,0 @@ -import sys -import os -import pygame -import time -import re -from PyQt6.QtWidgets import ( - QApplication, QMainWindow, QWidget, QVBoxLayout, QLabel, - QPushButton, QSlider, QHBoxLayout, QFileDialog -) -from PyQt6.QtCore import QTimer, Qt, QSize, QPropertyAnimation, QPoint -from PyQt6.QtGui import QPixmap, QIcon, QPalette, QColor - -class MusicPlayer(QMainWindow): - def __init__(self): - super().__init__() - self.setWindowTitle("DreamLife|MusicPlayer") - self.setGeometry(300, 200, 400, 500) - self.initUI() - pygame.mixer.init() - - self.playlist = [] # 歌曲列表(文件路径) - self.current_song_index = -1 # 当前播放歌曲索引 - self.lyrics = [] # 解析后的歌词列表 [(时间戳, 歌词)] - self.current_lyric_index = 0 # 当前歌词索引 - self.is_playing = False # 播放状态 - self.music_length = 0 # 音乐总时长(秒) - self.start_time = 0 # 播放开始时间(用于计算已播放时间) - self.pause_time = 0 # 暂停时记录的播放进度(秒) - self.animation = None # 存储滚动动画对象 - self.last_lyric = None # 上一次显示的歌词,用于避免重复启动动画 - self.music_file = None # 当前音乐文件路径 - self.lyrics_file = None # 当前歌词文件路径 - self.cover_file = None # 当前封面文件路径 - - def initUI(self): - self.central_widget = QWidget() - self.setCentralWidget(self.central_widget) - self.layout = QVBoxLayout() - self.layout.setAlignment(Qt.AlignmentFlag.AlignCenter) - self.central_widget.setLayout(self.layout) - - # 设置背景颜色 - self.set_background_color("#2E2E2E") - - # 封面 - self.cover_label = QLabel() - self.layout.addWidget(self.cover_label, alignment=Qt.AlignmentFlag.AlignCenter) - - # 添加一个按钮用于加载外部音乐文件夹 - self.load_folder_button = QPushButton("选择音乐文件夹") - self.load_folder_button.clicked.connect(self.open_folder_dialog) - self.layout.addWidget(self.load_folder_button, alignment=Qt.AlignmentFlag.AlignCenter) - - # 歌词显示区域(固定大小容器,便于动画处理,不随内容改变大小) - self.lyrics_container = QWidget() - self.lyrics_container.setFixedSize(300, 50) - self.lyrics_container.setStyleSheet("background-color: transparent;") - # 歌词标签放置在容器中 - self.lyrics_browser = QLabel("", self.lyrics_container) - self.lyrics_browser.setAlignment(Qt.AlignmentFlag.AlignCenter) - self.lyrics_browser.setStyleSheet("font-size: 24px; color: white; font-weight: bold;") - self.lyrics_browser.setFixedHeight(50) - self.lyrics_browser.move(0, 0) - self.layout.addWidget(self.lyrics_container, alignment=Qt.AlignmentFlag.AlignCenter) - - # 进度条 - self.slider = QSlider(Qt.Orientation.Horizontal) - self.slider.setRange(0, 100) - self.slider.sliderPressed.connect(self.pause_music) - self.slider.sliderReleased.connect(self.seek_music) - self.layout.addWidget(self.slider) - - # 播放控制区域(增加上一首、播放/暂停、下一首) - self.control_layout = QHBoxLayout() - self.control_layout.setAlignment(Qt.AlignmentFlag.AlignCenter) - self.prev_button = QPushButton() - self.prev_button.setIcon(QIcon(self.resource_path("file/prev.png"))) - self.prev_button.setIconSize(QSize(40, 40)) - self.prev_button.setStyleSheet("border: none;") - self.prev_button.clicked.connect(self.play_previous_song) - self.control_layout.addWidget(self.prev_button) - - self.play_button = QPushButton() - self.play_button.setIcon(QIcon(self.resource_path("file/play.png"))) - self.play_button.setIconSize(QSize(52, 52)) - self.play_button.setStyleSheet("border: none;") - self.play_button.clicked.connect(self.toggle_play_pause) - self.control_layout.addWidget(self.play_button) - - self.next_button = QPushButton() - self.next_button.setIcon(QIcon(self.resource_path("file/next.png"))) - self.next_button.setIconSize(QSize(40, 40)) - self.next_button.setStyleSheet("border: none;") - self.next_button.clicked.connect(self.play_next_song) - self.control_layout.addWidget(self.next_button) - self.layout.addLayout(self.control_layout) - - # 定时器,每500毫秒更新一次进度和歌词 - self.timer = QTimer(self) - self.timer.timeout.connect(self.update_lyrics_and_progress) - - def resource_path(self, relative_path): - """ 获取资源文件的路径,适配 PyInstaller 打包模式 """ - if getattr(sys, 'frozen', False): - base_path = sys._MEIPASS # PyInstaller 运行时解压目录 - else: - base_path = os.path.dirname(os.path.abspath(__file__)) # 开发模式 - return os.path.join(base_path, relative_path) - - def set_background_color(self, color): - palette = self.palette() - palette.setColor(QPalette.ColorRole.Window, QColor(color)) - self.setPalette(palette) - self.central_widget.setStyleSheet(f"background-color: {color};") - - def load_cover(self): - # 如果用户选择了封面文件,优先加载,否则加载默认封面 - if self.cover_file and os.path.exists(self.cover_file): - pixmap = QPixmap(self.cover_file) - else: - cover_path = self.resource_path("file/cover.jpg") - if os.path.exists(cover_path): - pixmap = QPixmap(cover_path) - else: - self.cover_label.setText("封面未找到") - return - self.cover_label.setPixmap(pixmap.scaled(256, 256, Qt.AspectRatioMode.KeepAspectRatio)) - - def load_lyrics(self): - # 根据用户选择的歌词文件加载歌词,如果没有选择则使用默认歌词文件 - if self.lyrics_file and os.path.exists(self.lyrics_file): - path = self.lyrics_file - else: - # 默认歌词文件(可以根据需要调整) - path = self.resource_path("file/默认歌词.lrc") - if os.path.exists(path): - try: - with open(path, 'r', encoding='utf-8') as file: - lines = file.readlines() - self.lyrics = [] - for line in lines: - match = re.match(r"\[(\d+):(\d+\.\d+)](.*)", line) - if match: - minutes = int(match.group(1)) - seconds = float(match.group(2)) - timestamp = minutes * 60 + seconds - lyrics_text = match.group(3).strip() - self.lyrics.append((timestamp, lyrics_text)) - self.lyrics.sort() - except Exception as e: - self.lyrics_browser.setText("加载歌词出错: " + str(e)) - else: - self.lyrics_browser.setText("歌词文件未找到") - - def open_folder_dialog(self): - folder_path = QFileDialog.getExistingDirectory(self, "选择音乐文件夹", "") - if folder_path: - # 读取该文件夹下所有音乐文件(支持wav和mp3) - self.playlist = [] - for file in os.listdir(folder_path): - if file.lower().endswith(('.wav', '.mp3')): - self.playlist.append(os.path.join(folder_path, file)) - self.playlist.sort() # 可按文件名排序 - if self.playlist: - # 将当前索引设置为第一首 - self.current_song_index = 0 - self.load_current_song_resources() - self.play_music() - else: - self.lyrics_browser.setText("文件夹中没有找到音乐文件") - - def load_current_song_resources(self): - # 设置当前音乐文件路径及相关资源(歌词和封面) - self.music_file = self.playlist[self.current_song_index] - base, _ = os.path.splitext(self.music_file) - lyrics_candidate = base + ".lrc" - cover_candidate = base + ".jpg" - self.lyrics_file = lyrics_candidate if os.path.exists(lyrics_candidate) else None - self.cover_file = cover_candidate if os.path.exists(cover_candidate) else None - self.load_cover() - self.load_lyrics() - - def toggle_play_pause(self): - if not self.is_playing: - if self.pause_time > 0: - self.resume_music() - else: - self.play_music() - else: - self.pause_music() - - def play_music(self): - if self.music_file and os.path.exists(self.music_file): - try: - pygame.mixer.music.load(self.music_file) - pygame.mixer.music.play(start=0) - self.music_length = pygame.mixer.Sound(self.music_file).get_length() - self.start_time = time.time() - self.pause_time = 0 - self.timer.start(500) - self.play_button.setIcon(QIcon(self.resource_path("file/pause.png"))) - self.is_playing = True - except Exception as e: - self.lyrics_browser.setText("播放错误: " + str(e)) - else: - self.lyrics_browser.setText("") - - def resume_music(self): - try: - pygame.mixer.music.unpause() - self.start_time = time.time() - self.pause_time - self.timer.start(500) - self.play_button.setIcon(QIcon(self.resource_path("file/pause.png"))) - self.is_playing = True - except Exception as e: - self.lyrics_browser.setText("恢复播放错误: " + str(e)) - - def pause_music(self): - if self.is_playing: - self.pause_time = time.time() - self.start_time - pygame.mixer.music.pause() - self.timer.stop() - self.play_button.setIcon(QIcon(self.resource_path("file/play.png"))) - self.is_playing = False - - def seek_music(self): - if self.music_length > 0: - new_time = self.slider.value() / 100 * self.music_length - pygame.mixer.music.play(start=new_time) - self.start_time = time.time() - new_time - self.pause_time = new_time - self.current_lyric_index = self.find_lyric_index(new_time) - self.update_lyrics_display() - self.timer.start(500) - self.play_button.setIcon(QIcon(self.resource_path("file/pause.png"))) - self.is_playing = True - - def play_next_song(self): - if self.playlist: - self.current_song_index = (self.current_song_index + 1) % len(self.playlist) - self.load_current_song_resources() - self.play_music() - - def play_previous_song(self): - if self.playlist: - self.current_song_index = (self.current_song_index - 1) % len(self.playlist) - self.load_current_song_resources() - self.play_music() - - def find_lyric_index(self, current_time): - for i, (timestamp, _) in enumerate(self.lyrics): - if current_time < timestamp: - return max(i - 1, 0) - return len(self.lyrics) - 1 - - def update_lyrics_display(self): - if not self.lyrics: - self.lyrics_browser.setText("歌词为空") - return - if self.current_lyric_index < len(self.lyrics): - _, lyric = self.lyrics[self.current_lyric_index] - if self.last_lyric != lyric: - self.last_lyric = lyric - if self.lyrics_browser.fontMetrics().horizontalAdvance(lyric) > self.lyrics_container.width(): - self.scroll_lyrics(lyric) - else: - if self.animation is not None: - self.animation.stop() - self.animation = None - self.lyrics_browser.setText(lyric) - self.lyrics_browser.adjustSize() - self.lyrics_browser.move((self.lyrics_container.width() - self.lyrics_browser.width()) // 2, 0) - - def scroll_lyrics(self, lyric): - self.lyrics_browser.setText(lyric) - self.lyrics_browser.adjustSize() - label_width = self.lyrics_browser.width() - container_width = self.lyrics_container.width() - start_pos = QPoint(50, 0) - end_pos = QPoint(-label_width, 0) - if self.animation is not None: - self.animation.stop() - self.animation = QPropertyAnimation(self.lyrics_browser, b"pos") - duration = 8000 + (label_width - container_width) * 20 - self.animation.setDuration(duration) - self.animation.setStartValue(start_pos) - self.animation.setEndValue(end_pos) - self.animation.start() - - def update_lyrics_and_progress(self): - elapsed_time = time.time() - self.start_time - self.current_lyric_index = self.find_lyric_index(elapsed_time) - self.update_lyrics_display() - if self.music_length > 0: - progress = int((elapsed_time / self.music_length) * 100) - self.slider.setValue(progress) - -if __name__ == '__main__': - app = QApplication(sys.argv) - player = MusicPlayer() - player.show() - sys.exit(app.exec()) diff --git a/src/main.rs b/src/main.rs new file mode 100644 index 0000000..2103e70 --- /dev/null +++ b/src/main.rs @@ -0,0 +1,632 @@ +use base64::Engine; +use reqwest::{header::{HeaderMap, HeaderValue}, Client, ClientBuilder}; +use rodio::{Decoder, OutputStream, OutputStreamHandle, Sink}; +use std::collections::VecDeque; +use std::fs::File; +use std::io::{BufReader, Write}; +use std::path::PathBuf; +use std::sync::Arc; +use std::time::Duration; +use tokio::sync::Mutex; +use urlencoding; +use xml::reader::{EventReader, XmlEvent}; + +const MUSIC_EXTENSIONS: &[&str] = &[ + "mp3", "flac", "wav", "ogg", "m4a", "aac", "opus", "ape", "wma", +]; + +#[derive(Debug, Clone)] +struct WebDavFile { + name: String, + path: String, + is_directory: bool, + #[allow(dead_code)] + size: Option, +} + +#[derive(Debug, Clone, serde::Serialize, serde::Deserialize)] +struct Config { + server: String, + username: String, + password: String, +} + +impl Config { + fn from_file(path: &PathBuf) -> Option { + let content = std::fs::read_to_string(path).ok()?; + let json: serde_json::Value = serde_json::from_str(&content).ok()?; + Some(Config { + server: json["server"].as_str()?.to_string(), + username: json["username"].as_str()?.to_string(), + password: json["password"].as_str()?.to_string(), + }) + } + + fn save(&self, path: &PathBuf) -> Result<(), String> { + let json = serde_json::to_string_pretty(self).map_err(|e| e.to_string())?; + if let Some(parent) = path.parent() { + std::fs::create_dir_all(parent).map_err(|e| e.to_string())?; + } + std::fs::write(path, json).map_err(|e| e.to_string())?; + Ok(()) + } +} + +struct AudioPlayer { + _stream: OutputStream, + _stream_handle: OutputStreamHandle, + sink: Sink, +} + +impl AudioPlayer { + fn new() -> Self { + let (stream, stream_handle) = OutputStream::try_default().unwrap(); + let sink = Sink::try_new(&stream_handle).unwrap(); + Self { + _stream: stream, + _stream_handle: stream_handle, + sink, + } + } + + fn play(&self, file_path: &PathBuf) -> Result<(), String> { + let file = File::open(file_path).map_err(|e| e.to_string())?; + let source = Decoder::new(BufReader::new(file)).map_err(|e| e.to_string())?; + self.sink.append(source); + Ok(()) + } + + fn pause(&self) { + self.sink.pause(); + } + + fn resume(&self) { + self.sink.play(); + } + + fn stop(&self) { + self.sink.stop(); + } + + fn is_paused(&self) -> bool { + self.sink.is_paused() + } + + fn is_empty(&self) -> bool { + self.sink.empty() + } +} + +struct AppState { + client: Client, + config: Config, + current_path: String, + playlist: VecDeque, + current_index: usize, +} + +impl AppState { + fn new(config: Config) -> Result { + let auth = base64::engine::general_purpose::STANDARD + .encode(format!("{}:{}", config.username, config.password)); + + let mut headers = HeaderMap::new(); + headers.insert("Authorization", HeaderValue::from_str(&format!("Basic {}", auth)).unwrap()); + + let client = ClientBuilder::new() + .timeout(Duration::from_secs(30)) + .default_headers(headers) + .build() + .map_err(|e| e.to_string())?; + + Ok(Self { + client, + config, + current_path: "/".to_string(), + playlist: VecDeque::new(), + current_index: 0, + }) + } + + fn is_music_file(name: &str) -> bool { + let lower = name.to_lowercase(); + MUSIC_EXTENSIONS.iter().any(|ext| lower.ends_with(&format!(".{}", ext))) + } + + async fn list_directory(&self, path: &str) -> Result, String> { + // Encode the path to handle Chinese/special characters + let encoded_path = encode_path(path); + let url = format!("{}{}", self.config.server.trim_end_matches('/'), encoded_path); + + let body = r#" + + +"#; + + let response = self.client + .request(reqwest::Method::from_bytes(b"PROPFIND").unwrap(), &url) + .header("Depth", "1") + .header("Content-Type", "text/xml; charset=utf-8") + .body(body) + .send() + .await + .map_err(|e| e.to_string())?; + + let status = response.status(); + if !status.is_success() { + return Err(format!("HTTP error: {} - {}", status.as_u16(), status.canonical_reason().unwrap_or("Unknown"))); + } + + let text = response.text().await.map_err(|e| e.to_string())?; + + let files = self.parse_webdav_response(&text, path); + Ok(files) + } + + fn get_file_url(&self, file_path: &str) -> String { + let encoded_path = encode_path(file_path); + format!("{}{}", self.config.server.trim_end_matches('/'), encoded_path) + } + + fn parse_webdav_response(&self, xml: &str, current_path: &str) -> Vec { + let reader = EventReader::from_str(xml); + let mut files = Vec::new(); + let mut in_response = false; + let mut in_href = false; + let mut in_collection = false; + let mut current_href = String::new(); + + for event in reader.into_iter() { + match event { + Ok(XmlEvent::StartElement { name, .. }) => { + let local_name = name.local_name.as_str(); + if local_name == "response" { + in_response = true; + } + if in_response && local_name == "href" { + in_href = true; + } + if in_response && local_name == "collection" { + in_collection = true; + } + } + Ok(XmlEvent::EndElement { name }) => { + let local_name = name.local_name.as_str(); + if local_name == "response" && in_response { + if !current_href.is_empty() { + let clean_path = current_href.trim_end_matches('/'); + + // URL decode the path to handle Chinese characters + let decoded_path: String = urlencoding::decode(clean_path).unwrap_or_else(|_| std::borrow::Cow::Owned(clean_path.to_string())).to_string(); + + let filename = PathBuf::from(&decoded_path) + .file_name() + .map(|n| n.to_string_lossy().to_string()) + .unwrap_or_else(|| decoded_path.clone()); + + let full_path = if decoded_path.starts_with('/') { + decoded_path + } else { + format!("/{}", decoded_path) + }; + + if full_path != current_path && !filename.is_empty() { + files.push(WebDavFile { + name: filename, + path: full_path, + is_directory: in_collection, + size: None, + }); + } + } + in_response = false; + in_href = false; + in_collection = false; + current_href = String::new(); + } + if local_name == "href" { + in_href = false; + } + } + Ok(XmlEvent::Characters(s)) => { + if in_href && in_response { + current_href.push_str(&s); + } + } + Err(_) => {} + _ => {} + } + } + + files.sort_by(|a, b| { + if a.is_directory != b.is_directory { + b.is_directory.cmp(&a.is_directory) + } else { + a.name.to_lowercase().cmp(&b.name.to_lowercase()) + } + }); + + files + } + + fn build_playlist(&mut self, files: Vec) { + self.playlist.clear(); + for file in files { + if !file.is_directory && Self::is_music_file(&file.name) { + self.playlist.push_back(file); + } + } + self.current_index = 0; + } +} + +fn encode_path(path: &str) -> String { + // Split path into segments and encode each segment + let segments: Vec<&str> = path.split('/').filter(|s| !s.is_empty()).collect(); + let encoded_segments: Vec = segments.iter().map(|s| urlencoding::encode(s).to_string()).collect(); + format!("/{}", encoded_segments.join("/")) +} + +async fn download_and_play( + state: &AppState, + file: &WebDavFile, + player: &AudioPlayer, +) -> Result<(), String> { + let url = state.get_file_url(&file.path); + + let response = state + .client + .get(&url) + .send() + .await + .map_err(|e| e.to_string())?; + + let bytes = response.bytes().await.map_err(|e| e.to_string())?; + + let temp_dir = std::env::temp_dir(); + let temp_file = temp_dir.join(format!("dlmp_{}", file.name.replace('/', "_"))); + + std::fs::write(&temp_file, &bytes).map_err(|e| e.to_string())?; + + player.play(&temp_file)?; + + let _ = std::fs::remove_file(&temp_file); + + Ok(()) +} + +fn prompt_input(prompt: &str) -> String { + print!("{}", prompt); + std::io::stdout().flush().unwrap(); + let mut input = String::new(); + std::io::stdin().read_line(&mut input).unwrap(); + input.trim().to_string() +} + +async fn prompt_for_config() -> Config { + println!("\nPlease enter your WebDAV configuration:"); + + let server = prompt_input("Server URL: "); + let username = prompt_input("Username: "); + let password = prompt_input("Password: "); + + Config { server, username, password } +} + +#[tokio::main] +async fn main() -> Result<(), Box> { + println!("========================================"); + println!(" DreamLife Music Player - WebDAV"); + println!("========================================\n"); + + let config_path = dirs::config_dir() + .unwrap_or_else(|| PathBuf::from(".")) + .join("DreamLife_MusicPlayer") + .join("config.json"); + + let config = match Config::from_file(&config_path) { + Some(c) => { + println!("Loaded config from: {:?}", config_path); + c + } + None => { + println!("Config file not found at: {:?}", config_path); + let config = prompt_for_config().await; + + match config.save(&config_path) { + Ok(_) => println!("Config saved to: {:?}", config_path), + Err(e) => println!("Warning: Could not save config: {}", e), + } + + config + } + }; + + println!("\nConnecting to: {}", config.server); + + let state = Arc::new(Mutex::new(AppState::new(config)?)); + let player = Arc::new(Mutex::new(AudioPlayer::new())); + let config_path_clone = Arc::new(config_path.clone()); + + loop { + let current_path = { + let state_guard = state.lock().await; + state_guard.current_path.clone() + }; + + println!("\n[Current Path: {}]", current_path); + println!("Commands: ls, cd, play, queue, stop, pause, resume, next, prev, config, quit\n"); + + print!("> "); + std::io::Write::flush(&mut std::io::stdout())?; + + let mut input = String::new(); + if std::io::stdin().read_line(&mut input).is_err() { + break; + } + + let input = input.trim(); + if input.is_empty() { + continue; + } + + let parts: Vec<&str> = input.splitn(2, ' ').collect(); + let cmd = parts[0].to_lowercase(); + let arg = parts.get(1).map(|s| s.to_string()); + + match cmd.as_str() { + "ls" | "dir" => { + let path = match arg { + Some(ref p) => { + if p.starts_with('/') { + p.clone() + } else { + let base = state.lock().await.current_path.clone(); + if base == "/" { + format!("/{}", p) + } else { + format!("{}/{}", base, p) + } + } + } + None => state.lock().await.current_path.clone(), + }; + + match state.lock().await.list_directory(&path).await { + Ok(files) => { + println!("\n [DIRS]"); + for f in files.iter().filter(|f| f.is_directory) { + println!(" [DIR] {}", f.name); + } + println!("\n [FILES]"); + for f in files.iter().filter(|f| !f.is_directory) { + let marker = if AppState::is_music_file(&f.name) { "*" } else { "" }; + println!(" {} {}", marker, f.name); + } + } + Err(e) => println!("Error: {}", e), + } + } + + "cd" => { + if let Some(path) = arg { + let new_path = { + let state_guard = state.lock().await; + if path == ".." { + let current = &state_guard.current_path; + if current == "/" { + "/".to_string() + } else { + let p = current.trim_end_matches('/'); + if let Some(pos) = p.rfind('/') { + if pos == 0 { "/".to_string() } else { p[..pos].to_string() } + } else { + "/".to_string() + } + } + } else if path.starts_with('/') { + path + } else { + let base = &state_guard.current_path; + if base == "/" { + format!("/{}", path) + } else { + format!("{}/{}", base, path) + } + } + }; + state.lock().await.current_path = new_path; + } else { + println!("Usage: cd "); + } + } + + "play" => { + if let Some(filename) = arg { + let (_path, file_to_play) = { + let state_guard = state.lock().await; + let path = if filename.starts_with('/') { + filename.clone() + } else { + let base = &state_guard.current_path; + if base == "/" { + format!("/{}", filename) + } else { + format!("{}/{}", base, filename) + } + }; + let file = WebDavFile { + name: filename.clone(), + path: path.clone(), + is_directory: false, + size: None, + }; + (path, file) + }; + + println!("Playing: {}", filename); + let state_clone = state.lock().await; + let player_clone = player.lock().await; + if let Err(e) = download_and_play(&state_clone, &file_to_play, &player_clone).await { + println!("Error playing: {}", e); + } else { + println!("Now playing: {}", filename); + } + } else { + println!("Usage: play "); + } + } + + "queue" => { + let path = { + let state_guard = state.lock().await; + match arg { + Some(ref p) => { + if p.starts_with('/') { + p.clone() + } else { + let base = &state_guard.current_path; + if base == "/" { + format!("/{}", p) + } else { + format!("{}/{}", base, p) + } + } + } + None => state_guard.current_path.clone(), + } + }; + + match state.lock().await.list_directory(&path).await { + Ok(files) => { + state.lock().await.build_playlist(files); + let count = state.lock().await.playlist.len(); + println!("Added {} music files to playlist", count); + + if count > 0 { + let file = state.lock().await.playlist.front().unwrap().clone(); + let state_guard = state.lock().await; + let player_guard = player.lock().await; + if let Err(e) = download_and_play(&state_guard, &file, &player_guard).await { + println!("Error: {}", e); + } else { + println!("Playing: {}", file.name); + } + } + } + Err(e) => println!("Error: {}", e), + } + } + + "stop" => { + player.lock().await.stop(); + println!("Stopped"); + } + + "pause" => { + player.lock().await.pause(); + println!("Paused"); + } + + "resume" => { + player.lock().await.resume(); + println!("Resumed"); + } + + "next" => { + let (should_play, file) = { + let mut state_guard = state.lock().await; + if state_guard.playlist.is_empty() { + (false, None) + } else { + state_guard.current_index = (state_guard.current_index + 1) % state_guard.playlist.len(); + let file = state_guard.playlist.get(state_guard.current_index).unwrap().clone(); + (true, Some(file)) + } + }; + + if should_play { + if let Some(file) = file { + player.lock().await.stop(); + let state_guard = state.lock().await; + let player_guard = player.lock().await; + if let Err(e) = download_and_play(&state_guard, &file, &player_guard).await { + println!("Error: {}", e); + } else { + println!("Playing: {}", file.name); + } + } + } else { + println!("Playlist is empty"); + } + } + + "prev" => { + let (should_play, file) = { + let mut state_guard = state.lock().await; + if state_guard.playlist.is_empty() { + (false, None) + } else { + if state_guard.current_index == 0 { + state_guard.current_index = state_guard.playlist.len() - 1; + } else { + state_guard.current_index -= 1; + } + let file = state_guard.playlist.get(state_guard.current_index).unwrap().clone(); + (true, Some(file)) + } + }; + + if should_play { + if let Some(file) = file { + player.lock().await.stop(); + let state_guard = state.lock().await; + let player_guard = player.lock().await; + if let Err(e) = download_and_play(&state_guard, &file, &player_guard).await { + println!("Error: {}", e); + } else { + println!("Playing: {}", file.name); + } + } + } else { + println!("Playlist is empty"); + } + } + + "status" => { + let p = player.lock().await; + if p.is_empty() { + println!("No music playing"); + } else if p.is_paused() { + println!("Paused"); + } else { + println!("Playing"); + } + } + + "config" => { + let new_config = prompt_for_config().await; + + match new_config.save(&config_path_clone) { + Ok(_) => println!("Config saved successfully"), + Err(e) => println!("Warning: Could not save config: {}", e), + } + + *state.lock().await = AppState::new(new_config.clone())?; + println!("Connected to new server: {}", new_config.server); + } + + "quit" | "exit" => { + println!("Goodbye!"); + break; + } + + _ => { + println!("Unknown command: {}", cmd); + println!("Available: ls, cd, play, queue, stop, pause, resume, next, prev, status, config, quit"); + } + } + } + + Ok(()) +} diff --git a/test_file/林俊杰-光阴副本.lrc b/test_file/林俊杰-光阴副本.lrc deleted file mode 100644 index 4345b0e..0000000 --- a/test_file/林俊杰-光阴副本.lrc +++ /dev/null @@ -1,62 +0,0 @@ -[00:00.00] 曲 COMPOSER : 林俊杰 -[00:01.00] 词 LYRICS : 易家扬 -[00:02.00] 编曲 MUSIC ARRANGEMENT : 林俊杰 -[00:03.00] 制作人 : 林俊杰 -[00:21.86] -[00:24.38]星空拉着路人 记忆碰撞年轮 -[00:29.48]最后一圈 往前奔 -[00:35.95]月晕下的孤魂 被过去戳的好疼 -[00:41.94]看来时路出神 -[00:45.12] -[00:48.54]人在赛道跑着 撑着 争着 忍着 -[00:51.49]心在黑里跪着 吼着 问着 等着 -[00:53.84]你在人海游着 抖着 躲着 沉着 -[00:57.49]我呢 目送着那些痴愚瞋 -[01:01.25]跟自己对峙过了 就别闹了 别复制问号 这胜负已分 -[01:11.64] -[01:13.27]等光阴的副本孤单又安静在天上呼唤二次人生 -[01:18.77]等翻页了之后遗憾和暗黑的物质我得让它滚 -[01:24.85]等穿越了无声的冰川无言的低谷绿芽败中求胜 -[01:31.60]我加上我们 -[01:34.97] -[01:37.15]拿那光阴的副本看看我还有 多少个不朽或是永恒 -[01:43.48]我是个到终点然而又要起跑的人 -[01:49.54]不怕未来路上愤怒的雷神 -[01:55.84]我保护我们 -[01:58.95] -[02:27.31]另外一次如果 另外一次结果 另外一次 假如我 -[02:38.34]那时的惊叹号 那些梦真没老 等我来要 -[02:48.48] -[02:51.34]等光阴的副本忽然说暂停的人生之后还有人生 -[02:57.46]等交换了所有苦闷给苍白的世界又能打几分 -[03:03.19]等听多了无声的世界无言的世间有笑也有引恨 -[03:09.28]我怀念我们 -[03:13.03] -[03:15.74]拿那光阴的副本看看我那些不忘的不退或是不肯 -[03:22.60]我输过 是没错 哼 然而我 还没认 -[03:28.24]多少哑口无语 只为听一声 -[03:34.58]我很爱我们 -[03:38.78] -[04:07.62] 曲 COMPOSER: 林俊杰 JJ LIN -[04:07.84] 词 LYRICS: 易家扬 -[04:08.06] -[04:08.27] 制作人 PRODUCER: 林俊杰 JJ LIN -[04:08.49] 配唱制作 VOCAL PRODUCTION: 林俊杰 JJ LIN -[04:08.71] 制作协力 PRODUCTION ASSISTANCE: 黄冠龙 ALEX.D / 周信廷 SHiN CHOU / 蔡凯升 Kai Tsai -[04:08.92] -[04:09.14] 编曲 MUSIC ARRANGEMENT: 林俊杰 JJ LIN -[04:09.36] 吉他 GUITAR:黄冠龙 ALEX.D -[04:09.57] 低音吉他 BASS GUITAR: Andy Peterson -[04:09.79] 鼓 DRUMS:Ash Soan -[04:10.01] 大提琴 CELLO:庄家欢 Olivia Chuang -[04:10.23] 弦乐 STRINGS:国际首席爱乐乐团 -[04:10.44] 和声编写 BACKGROUND VOCAL ARRANGEMENT: 林俊杰 JJ LIN -[04:10.66] 和声 BACKGROUND VOCALS: 林俊杰 JJ LIN -[04:10.88] -[04:11.09] 录音室 RECORDING STUDIO: THE JFJ BLUE ROOM (Singapore) / ALEX.D Studio (Taipei) / Crosstown studio (Malaysia) / The Windmill Studio (Norfolk,England) / IdeaNique Studio (Singapore) / 中国剧院录 音棚 (Beijing) -[04:11.31] 录音师 RECORDING ENGINEER: 林俊杰 JJ LIN / 黄冠龙ALEX.D / Ananth / Ash Soan / 洪俊扬 JY / 陈子健 ZJ / 李巍 -[04:11.53] -[04:11.74] 混音室 MIXING STUDIO: mixHaus (Encino, CA) -[04:11.96] 混音师 MIXING ENGINEER: Richard Furch -[04:12.18] 后期母带处理制作人 MASTERING PRODUCER: 林俊杰 JJ LIN -[04:12.40] 后期母带处理录音室 MASTERING STUDIO: Bernie Grundman Mastering, LA \ No newline at end of file diff --git a/test_file/林俊杰-光阴副本.wav b/test_file/林俊杰-光阴副本.wav deleted file mode 100644 index b4d8a52..0000000 Binary files a/test_file/林俊杰-光阴副本.wav and /dev/null differ diff --git a/test_file/林俊杰-裂缝中的阳光.lrc b/test_file/林俊杰-裂缝中的阳光.lrc deleted file mode 100644 index 843e480..0000000 --- a/test_file/林俊杰-裂缝中的阳光.lrc +++ /dev/null @@ -1,73 +0,0 @@ -[ti:裂缝中的阳光] -[ar:林俊杰] -[al:因你而在] -[by:] -[offset:0] -[00:00.00]裂缝中的阳光 - 林俊杰 (JJ Lin) -[00:04.25]词:吴青峰 -[00:08.51]曲:林俊杰 -[00:12.76]编曲:林俊杰 -[00:17.02]制作人:林俊杰 -[00:21.28]有多少创伤卡在咽喉 -[00:24.27] -[00:26.76]有多少眼泪滴湿枕头 -[00:29.84] -[00:32.38]有多少你觉得不能够 -[00:35.38] -[00:36.66]被懂的痛 只能沉默 -[00:41.13] -[00:43.68]有多少夜晚没有尽头 -[00:49.15]有多少的寂寞 无人诉说 -[00:54.85]有多少次的梦 还没做 已成空 -[01:06.11]等到黑夜翻面之后 -[01:08.98]会是新的白昼 -[01:11.74]等到海啸退去之后 -[01:14.62]只是潮起潮落 -[01:18.11]别到最后你才发觉 -[01:21.59]心里头的野兽 -[01:24.53]还没到最终就已经罢休 -[01:28.83]心脏没有那么脆弱 -[01:31.62]总还会有执着 -[01:33.64] -[01:34.43]人生不会只有收获 -[01:37.21]总难免有伤口 -[01:39.91] -[01:40.66]不要害怕生命中 -[01:43.45] -[01:44.30]不完美的角落 -[01:46.35] -[01:47.09]阳光在每个裂缝中散落 -[02:00.78]呜呜 -[02:09.34]Yeah -[02:16.70]就算一切重来又怎样 -[02:21.41] -[02:22.47]让你的心在我 心上跳动 -[02:28.02]每个逐渐暗下来的夜 一起走过 -[02:37.25] -[02:39.36]等到黑夜翻面之后 -[02:42.24]会是新的白昼 -[02:44.17] -[02:45.07]等到海啸退去之后 -[02:47.80]只是潮起潮落 -[02:50.21] -[02:51.41]别到最后你才发觉 -[02:53.93] -[02:54.87]心里头的野兽 -[02:57.00] -[02:57.72]还没到最终就已经罢休 -[03:01.93]心脏没有那么脆弱 -[03:04.69]总还会有执着 -[03:06.81] -[03:07.60]人生不会只有收获 -[03:10.36]总难免有伤口 -[03:12.93] -[03:13.83]不要害怕生命中 -[03:16.57] -[03:17.47]不完美的角落 -[03:19.55] -[03:20.27]阳光在每个裂缝中散落 -[03:25.48] -[03:28.17]不如就勇敢打破 -[03:30.95] -[03:31.62]生命中的裂缝 -[03:34.46]阳光就逐渐洒满了其中 \ No newline at end of file diff --git a/test_file/林俊杰-裂缝中的阳光.wav b/test_file/林俊杰-裂缝中的阳光.wav deleted file mode 100644 index f3c2b1b..0000000 Binary files a/test_file/林俊杰-裂缝中的阳光.wav and /dev/null differ